The problems people experience in KSP2 may be considered flaws but they more likely should be considered bugs.īugs should be reported so they can work on resolving them during early access. That hope has yet to be realized, but it would be a real advantage.īut that's the point. So EA is a magic wand excusing every flaw a game has? And because KSP 1 had the occasional bug, that's just the same as constant, game-breaking bugs? That's my best understanding of your point here.Īs far as the need for mod: yes, the hope was that KSP2 would look as good and have as good a UI as modded KSP1 without the need for mods. It had issues even at 1.0 and still does. KSP2 is an Early Access game and as such and by definition will have bugs and missing content. Originally posted by Hakgova:My opinion stands. Hopefully after reading this everyone gets a better idea how to compare the two games, what to expect from them and why there are issues with the published new game. While KSP2 on the other hand according to Steam statistics may run with adequate performance on only 4% of computers, and even on those the game is littered with game breaking bugs and occasional frame rate issues. Not only that, but the original KSP 1.0 ran smoothly and had only smaller bugs. On top of that the original game by the 1.0 release had various quality of life features which made the sandbox elements more accessible and feature rich which of most are missing from the published new KSP2 game. However, the original game outclasses the new one with various additional gameplay elements which provide additional challenges and goals. Both games rely on these essential principles, thus both games should be the same in this regard. Both games rely on the principle of building unique rockets from a list of various parts which can be customized and be launched to orbit or onto the surface of other celestial bodies in a simulated solar system, while simulating aerodynamics and orbital physics for each unique rocket. Customizable camera angles and viewpoints make it easy to get a good look at the details as well.ComparisonBoth the original game and KSP2 are sandbox spaceflight simulators. Features such as atmospheric scattering and all-new terrains make exploration all the more intriguing for human and Kerbonaut alike. Kerbal Space Program 2 has also made interstellar travel and celestial bodies more rewarding with more realism and beauty added to the new environments. ![]() The launch content and updates for Kerbal Space Program 2 early access phase includes next-generation technologies to help players reach even further into the Kerbolar System, and possibly beyond, assuming they can get out of the atmosphere. Kerbal Space Program 2 still provides a lot of challenge for players who will find themselves watching most of their rockets end in catastrophic explosions. In addition to animated tutorials, the assembly and flight interfaces have been revamped to allow for even more creativity and freedom with less frustration. ![]() Related: Kerbal Space Program Is Launching Onto PS5 & Xbox Series X At 1440p
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |